![]() If any of these conditions were not met, players will be forced to choose a side. Priority: Rannoch - To broker peace between the Geth and Quarians, the following conditions must have been met: Tali and Legion must both be alive Tali was not exiled in Mass Effect 2 Legion's loyalty mission was completed, and the Heretics must have been destroyed Shepard must have broken up the fight between Legion and Tali in Mass Effect 2 without taking sides (i.e., using Charm/Intimidate) Shepard must have four bars of Reputation Koris must have been rescued on Rannoch Shepard must have completed Geth Fighter Squadrons.Following this, Shepard can return to the Citadel to deliver items. N7: Fuel Reactors & Citadel: Chemical Treatment - Players should be sure not to confuse this mission with the one to Destroy the Reaper Base.Rannoch: Geth Fighter Squadrons (Legion) & Citadel: Reaper Code Fragments.Rannoch: Admiral Koris & Citadel: Target Jamming Technology - When landing on Rannoch, players need to be careful not to choose Priority: Rannoch. Players need to make sure to rescue the Admiral, no matter what, to have the best chance at a compromise between the Geth and Quarians.Arrae: Ex-Cerberus Scientists (Jacob) & Citadel: Cerberus Turian Poison.Citadel: Aria T'Loak (Omega DLC) - Once players choose to join Aria's fleet at the Citadel, they will not have the option to return until the full DLC is completed.Ardat-Yakshi Monastery (Samara) & Citadel: Asari Widow.Priority: Citadel II - Players should make sure they have spoken to Thane at the hospital ahead of this mission.N7: Cerberus Fighter Base & Citadel: Heating Unit Stabilizers.N7: Cerberus Abductions & Benning: Evidence.N7: Cerberus Attack & Citadel: Improved Power Grid.Tuchanka: Bomb & Citadel: Cerberus Automated Turret Schematics.Immediately following this mission, players need to go straight to the next mission to avoid disastrous consequences. They should not choose Priority: Tuchanka yet. Tuchanka: Turian Platoon - Players need to be careful, as three missions will be available on Tuchanka.Attican Traverse: Krogan Team (Grunt) & Citadel: Krogan Dying Message.Meet the Diplomats & Priority: Sur'Kesh (Mordin).Priority: Eden Prime (From the Ashes DLC) - Players can recruit Javik as a squadmate.Players can also choose to complete this mission as soon as they receive it. Grissom Academy: Emergency Evacuation (Jack) & Citadel: Biotic Amp Interfaces - This mission must be completed ahead of Priority: Citadel II or there are dire consequences.Priority: Palaven - Following this mission, return to the Citadel to deliver items.N7: Cerberus Labs & Citadel: Alien Medi-Gel Formula.Generally, the Normandy can dock at the Citadel as often as necessary to talk to squadmates, complete side missions, or make purchases. If they are missed, they can be purchased from the Specter Terminal at the Embassies. For some of these missions, items can be found during main and side missions. Players can also complete various side quests for refugees and officials on the Citadel for added credits and War Assets. ![]() This walkthrough explains, among other things, where to eavesdrop on the consultants conversation and where in the galaxy the Rings of Alune can be found. Some of these will need to be delivered to individuals on the Citadel for a reward. On this page of the Mass Effect 3 game guide you will find the walkthrough for the minor side quest Silean Nebula - Rings of Alune. Scans will often unearth War Assets, artifacts, and other items. These activities can be completed any time however, some systems will not open until certain side missions are completed. A higher readiness score ensures survival of squadmates and affects the Mass Effect 3 ending.īetween missions, Shepard should scan planetary systems, check unread messages, and speak to all squadmates. Choices they make will affect how many War Assets they earn, and the number of Assets they have between Mass Effect 2 and Mass Effect 3 will help determine military readiness. If this happens, just leave the Presidium and come back.Players should also keep track of their War Assets. As you cross the hallway the game loads, and if the dialogue is still going on, the game may glitch and you won't be able to open the other door. Wait until the dialogue finishes before moving to the other door. The first door you choose will be the wrong door. There are two doors with orange buttons on them, one at either end of the long hallway. The ambassador is being kept in the apartment area, up the stairwell on the right. ![]() The elevator will automatically go to the commons. ![]() The ambassador will speak to you over the com device from where he is being held hostage. The officer will grant entry to the office, where you will find the ambassador's log.Īfter listening to 3 log entries, locate the listening device in the corner by the door. ![]() On the Embassy level of the Citadel, you will speak with an officer standing guard at the office left of the elevator. War Assets: Turian Sixth Fleet, Volus Bombing Fleet (if Renegade) ![]()
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